Parametrica is a new generation tool, created for true art of engineering. This product is an enhancement of the 3D browser and enables to create complex parametric models which can be later used for 3D printing, optimization in computer-aided engineering (CAE) applications and in other cases where capabilities of CAD systems are not sufficient
The application displays models written in a new virtual reality markup language FLYP, and supports their interactivity. Flypoint is as easy to use as usual HTML browsers, but websites in it are more similar to 3D games
All pictures on this website are made in Flypoint 3D Browser. You can use this application to create animated 3D presentations
Flypoint presents FLYP markup language
for describing virtual reality:
Click Allconcept.flyp to open the original FLYP file of this picture
Let’s compare components of HTML and FLYP, using the figure and going from the bottom upwards:
|Text and XML Editors||Both languages are based on XML, and for working with them it is possible to use any text- or XML editor. Flypoint 3D Browser is free, which makes FLYP technology as accessible as possible, along with HTML|
|Text||In HTML the main object is text, whereas in FLYP text has a minimum priority. A 3D rendering system will not be able to compete with conventional graphics in terms of the volume and quality of the text display. In turn, the HTML standard does not support 3D. Thus, HTML and FLYP do not compete, but complement each other. The Flypoint browser supports links to HTML pages using the default browser on your computer to open them|
|2D Graphics||FLYP does not only support the SVG graphics functionality (HTML5), but also extends it significantly. However, the semantics of FLYP differs from SVG - there are even differences at such a fundamental level as the coordinate system. This is due to the fact that FLYP offers the user the functions of a geometric modeling kernel, which in many cases makes it possible to describe geometry much easier than in SVG|
|Interactivity||From the figure it follows that in Flypoint 3D Browser interactivity plays a very big role, and it is comparable to the role played by text in ordinary HTML browsers. Interactivity, in this case, means the possibilities of user input and the ability of objects to respond to these actions. In order to realize the amazing interactive features of the Flypoint 3D Browser, you need to see it in action. For example, FLYP allows you to write familiar 3D games without programming!|
|3D Graphics||Flypoint supports a wide range of 3D objects - surfaces, bodies, meshes. These are familiar objects that you can easily get started with right away. Each of such objects allows you to animate its parameters without limitations, which brings the 3D Browser to the category of unique products|
|Parametric Elements||Virtual reality consists of a large number of elements. For example, several buildings can be linked to a site on the surface of the earth, and, in their turn, consist of storeys. Each storey consists of elements such as walls, columns, etc. The wall, in turn, can consist of several representations, inside which there are objects of 2D and 3D graphics. You can very easily and naturally describe this virtual reality using FLYP. Moreover, each such element can be specifically parameterized for future use and contain any additional information about itself|
|Engeneering||Virtual reality takes on a special meaning if one can move elements out of it into the material world. Designing and manufacturing a product is essentially this process. If 3D Browser allows you to move into virtual reality, then Flypoint Parametrica allows you to materialize it also, participating in different stages of product creation. For example, to optimize supercomplex objects such as ship propellers, Parametrica is currently an indispensable program. This fact speaks for the quality of the geometric modeling kernel, Flypoint algorithms and the capabilities of the FLYP language. These technologies have made it possible to take one of the highest peaks of engineering art!|
What if the Internet of the future is a 3D reality that can be accessed through a regular browser?
What if this worldwide virtual reality is alive, active and without boundaries?
What if such a reality would be described by a language that is more simple and understandable than HTML?
What if the browser would be free and have a smaller size than a regular photo?
What if it is possible to place their three-dimensional counterpart in parallel with the existing web pages?
What if these web pages would be even smaller and faster than now?